New World – Introduce modifications to Expeditions

The most recent episode of “Forged in Aeternum” for New World delves into “The Savage Divide,” the upcoming Expedition featured in the “Rise of the Angry Earth” expansion set to launch next week. In this video, the development team provides insights into what players can anticipate, the objectives, and the underlying storyline within the new content, along with key adjustments to the Expedition system as a whole.

The episode introduces Associate Art Director Rosie Strzalkowski and Expeditions Design Lead Darren McKinsey. “The Savage Divide” takes place in the newly transformed Elysian Wilds, once known as First Light. The zone has undergone a dramatic shift due to invasive growth, resulting in impassable areas. To successfully revamp an existing zone, the team needed to harmonize the existing art with the fresh narrative while ensuring it felt distinct and not merely recycled.

This new Expedition places a significant emphasis on encountering various creatures, aligning with the theme of “Beasts.” Given that these Beasts don’t engage in constructing new structures, the invasive growth becomes the stage for these encounters. The art team had to utilize the growth and vegetation that symbolized the invasion to not only create distinct areas for different Beasts but also to establish an immersive environment throughout.

Players will face off against Mahantaram, the Mammoth Lord of the Savage Divide, who has descended into madness and released a variety of formidable Beasts. Each of these creatures carries a portion of Mahantaram’s power, making it essential to defeat them to weaken his influence. This Expedition promises a distinct experience compared to any previous New World Expedition. Notably, chameleons present a unique challenge, given their ability to disappear during encounters.

Since the typical structures associated with Expeditions are absent, the design team had to employ creative methods using the growths and paths to avoid potential disorientation among players. This navigation challenge posed a significant hurdle for the team.

In summary, the upcoming update will introduce modifications to Expeditions, with an emphasis on offering varying levels of difficulty and enhanced accessibility for all players. Normal mode is designed to be approachable for most players, while Mutators are intended for those seeking a greater challenge.

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